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Jayman
Joined: 27 Feb 2006 Posts: 4
01-24-07, 04:29 am |
Post subject: Learning in HTM? |
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Hi,
After reading a little about HTM I'm still not clear on how one can go about directing the learning process for a htm, i.e. How would you go about effectively implementing a reward based learning mechanism? |
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wlorenz65
Joined: 24 Jul 2008 Posts: 4
07-24-08, 11:46 pm |
Post subject: |
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Reward based learning is one of the key concepts of strong AI and strong AIs would make HTM programmers superfluous.
Jeff is one of the owners of Numenta which gets money from HTM programmers. So he will do everything he can to prevent the implementation of reward based learning in HTMs, or at least delay it. |
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Lloyd
Joined: 13 Apr 2007 Posts: 11
09-14-08, 08:57 pm |
Post subject: Reward |
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| W., aren't you being a bit harsh on strong AI? after all, rewards in the general sense are just a way for the pattern recognition system to know whether or not to keep the latest patterns. It seems to me that the concept would apply to an HTM-type system as well as to a more traditional AI approach. |
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wlorenz65
Joined: 24 Jul 2008 Posts: 4
09-15-08, 09:41 pm |
Post subject: Re: Reward |
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| Lloyd wrote: | | rewards in the general sense are just a way for the pattern recognition system to know whether or not to keep the latest patterns. |
Throwing away all bad experiences and running into the same mess over and over again? Not very clever.
| Quote: | | It seems to me that the concept would apply to an HTM-type system as well as to a more traditional AI approach. |
The reward concept applies to technics in general. The only difference is that strong AIs can learn on their own, while narrow AIs need a human to be included in the developement process. _________________ Sick of getting "programming" when you ordered "learning"? See http://home.arcor.de/w.lorenz65/mlbench for a way to unmask the cheating. |
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